Wolves in the walls, a vr story adapted from the children’s book. Of the same name by neil gaiman and dave mckean. In which a girl named lucy becomes convinced that there are wolves in the walls of her house. Virtual reality and augmented reality (vr and ar, for its acronym in .English) are technologies that allow the viewer to Palestine B2B List enter the stories. But the wolves in the walls project not only promises an immersive experience. But also makes the audience part of the story. Of historyit is a fact that vr and ar is one of .The most important trends in the technological world , thanks to the large number of. Fields in which they can be applied; a sector in which it has a strong impact is. The marketing and entertainment industry. An example of the above is.

An Example of the Above Is That the Market for Hardware

But specialists project that by 2020 it will reach 40 billion. According to data published in statista . Today we see that vr is .Present in many marketing actions related to the world of. Entertainment, particularly with movies and series, netflix, warner bros. And sony are just a few that have executed actions during the Palestine B2B List past year. This year will be no different, wolves in the walls is an example of how. Storytelling can be even more powerful if you make the audience part of the story. The project was started by oculus story studio but had to go .On hiatus after facebook shut down this division last year. However. It was picked up by fable studios which is supported by oculus.

In This Case We See How Many Stories Are Told at the

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This week the trailer for Wolves in the Walls was released, adapted from the homonymous children’s book by Neil Gaiman and Dave McKean , in which a girl named Lucy becomes convinced that there are wolves in the walls of her house. The idea of ​​the Palestine B2B List story in VR is that Lucy easily interacts with the viewer, that this travels with the girl and becomes her imaginary friend. The first part of Wolves in the Walls will be presented at the Sundance Film Festival that began this week and consists of three shorts that together will make up a story of approximately 30 minutes. This project is reminiscent of ‘Tabel’, an experimental virtual reality short film that Google presented last year. In this case,

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